Playing at the World, 2E, Volume 1: The Invention of Dungeons & Dragons (Game Histories)

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Management number 237204522 Release Date 2026/07/10 List Price US$7.70 Model Number 237204522
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The first volume of two in a new, updated edition of the 2012 book Playing at the World, which charts the vast and complex history of role-playing games.This new edition of Playing at the World is the first of two volumes that update the 720-page original tome of the same name from 2012. This first volume is The Invention of Dungeons & Dragons, which explores the publication of that iconic game. (The second volume is The Three Pillars of Role-Playing Games, a deeper dive into the history of the setting, system, and character of D & D.) In this first volume, Jon Peterson distills the story of how the wargaming clubs and fanzines circulating around the upper Midwest in the 1970s culminated in Gary Gygax and Dave Arneson’s seminal role-playing game, D & D. It augments the research of the original editions with new insights into the crucial period in 1972–3 when D & D began to take shape.Drawing from primary sources ranging from eighteenth-century strategists to modern hobbyists, Playing at the World explores the origins of wargames and roleplaying through the history of conflict simulations and the eccentric characters who drove the creation of a signature cultural innovation in the late twentieth century. Filled with unparalleled archival research (from obscure fanzines to letters, drafts, and other ephemera), this new edition of Playing at the World is the ultimate geek’s guide to the original RPG. As such, it is an indispensable resource for academics and game fans exploring the origins of the hobby. Read more

ASIN B0CLKXL54G
XRay Not Enabled
ISBN13 978-0262379380
Language English
File size 30.3 MB
Page Flip Enabled
Publisher The MIT Press
Word Wise Enabled
Print length 376 pages
Accessibility Learn more
Screen Reader Supported
Part of series Game Histories
Publication date July 30, 2024
Enhanced typesetting Enabled

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